I like playing games, though I don’t really make a lot of time for doing so. Playing Final Fantasy VII with Oldest hasn’t happened in a while. I’ve downloaded a few games that I haven’t tried out, yet. Got a way into Cut The Rope 2, and log in most days to get the prize of the day, most days I don’t spend more time than that.
I’m fairly competitive so with the Final Fantasies I like doing all the side quests and getting all the items, Cut The Rope 2 I like solving each level all 3 ways, otherwise I would probably be a lot further ahead.
And then there’s games with Achievements. My first encounter with something like this was in Command And Conquer: Generals, medals for doing so many of different kinds of maps, medals for defeating the different General types and so on.
Though I prefer games that just come on CD or DVD and one can just play without having to do a tedious download, or even worse an update right when you want to be playing, any Achievements you earn while playing games are tied to your account and you don’t lose them.
Actually, I think it’s the same way with games in the Windows Store, though I only have installed one game that has Achievements: Microsoft Sudoku. (Had it on for less than a month, and already have most of the achievements, though one will take 8 months to get and another 12).
After getting through Half-Life 2 on Steam, there were several Achievements I didn’t achieve, and the competitive person in me has considered going back and getting them. Well, I didn’t and didn’t, but then a remake with updated graphics, Half-Life 2: Update, was released to everyone who already had Half-Life 2. And the Achievements were the same.
This seemed the perfect opportunity to go back and start over. One Achievement in particular, that I missed first time round, involves finding the Lambda symbol, or some supplies near to them, through all the game. So I basically have to play through the whole game to get this one, and was a big one I wanted to get, but had kinda been putting off.
I’m doing OK so far on that one, but there was another that I tried first time that was Hard with a capital Difficult. Get through Ravenholm using only the Gravity Gun.
At this point in the game, you’ve only just got the Gravity Gun, with which you can pick up objects, then either drop them, or fling them at high speed.
Ravenholm is a zombie-infested hell hole. It has regular zombies, the insanely fast zombies, regular headcrabs (nasty little critters that jump on peoples’ heads and turns them into zombies), toxic headcrabs (let’s just say that they’re so much worse), and carrier zombies (have a bunch of headcrabs on their head and shoulders that they just throw at you).
The level is rather easier if you’re using the other weapons you have at your disposal. The shotgun is quite helpful.
Now, there are rather a lot of helpful objects around that you can throw at all these zombies and headcrabs. The circular saw blades are the most effective, as long as you hit. Flammable barrels can affect a large area. Bricks, and plain barrels can be helpful in a pinch.
There’s one human (half-crazed) inhabitant of Ravenholm: Father Grigorio. At a few points, he’ll show up and ramble madly at you, and also take out a few enemies with his shotgun. He has also set a bunch of traps around the town, which can help you out. Or kill you, if you’re not careful.
If you’ve not played the level before, you’re going to be dying and reloading (and hopefully saving, frequently) a whole bunch of times. If you’re going for the Gravity Gun Achievement, same applies.
Hence the Babylon 5 reference in this post’s title. The original line was, “If you go to Z’ha’dum, you will die.” Ravenholm may well be worse.
With the Gravity Gun, you can only carry 1 thing at a time. For a good chunk of the level, you can take it slow: carry a circular saw blade so far, go back and get another, take it to where you dropped the first, go and get a third. Less good is when you shoot one, need it again and can’t find where the stupid thing landed.
And that’s just in the buildings and in the streets: a fair chunk of the level you’re on walkways partway up the outside of the buildings. Very easy to lose stuff up there.
Oh no! Accidentally switched to the crowbar and swooshed it! Load saved game…
So there’s this part where you go into a door at the top of a building, and call the elevator to get down to street level, where a zombie horde is milling about. you close the door, call the elevator, and some of those insanely fast zombies break their way in through the skylight. The room, while not perhaps strictly small, is small enough to the point where, once you’ve picked up an object to throw, the fast zombie has knocked it out of your grip before you’ve had a chance to aim.
After several tries, one time making it into the lift, with the speedy so-and-sos also making it in, I figured it was really time to try something different. Before you go into the room, you can see down into the street you’re trying to get into. I found it safer to just jump down there, straight into the (for the most part, much slower) zombie horde than be trapped in a room with the fast ones.
After that, the street was much easier: the fast ones showing up but not quite so close together, a trap that works once and then breaks, but you can Gravity Gun the broken-off part to good effect (repeatedly,as long as you can find the thing). Then you’re back onto the rooftops, and hey, there’s the cart I need to get across the gap, how do I get it here? Oh man, need to go back into the street into a building… OK, got it. Now back onto the roofs and walkways, further this time, Father Grigorio shows up for the last time, we can join him and he’ll accompany us through the graveyard.
But first, we have to wait on top of this building, for another little cart, that will carry us across the gap. And I have no objects to throw. (There are some ammunition boxes here, but throwing them does no good). And there are two fast zombies coming, one coming up the drainpipe (that you can’t knock down, though it be loose), and the other… Aargh! I don’t care! It’s coming!
So, defenseless (even if I had things to throw, the situation would be like being in the lift room, only there’d be a lot more losing the weapons off the side of the building), under attack, what do I do?
Run around, trying not to get hit. Jump in the cart when it arrives. Hit the button to be taken away.
Surprisingly, this method works, and the fast zombies decline to join me in the cart. Whew!
Comparatively, the graveyard is a lot easier. Then the mines.
Infested with headcrabs. And a few things to throw at them, but not quite what you would call an abundance. And then a barnacle (thing that lives on a ceiling, has a long sticky tongue that dangles down, if it touches you, it catches you and pulls you up to be eaten by the Big Pointy Teeth). This barnacle you have to use as a lift, and then not die.
The barnacle took a couple of turns, but was pretty easy to figure out. The mine workings, with elevated walkways and such, was harder with the many headcrabs running around on the floor. Managed to take a lot of them out with flammable barrels, then found a spot where they could get up to me one at a time, and sometimes the Gravity Gun blast will kill them (else it will just knock them away, at least on headcrabs the Gravity Gun will have an effect without needing an extra object to throw).
And then, after a much easier ascent, we reach daylight. There’s a little bit more to the Ravenholm chapter of the game, fortunately we get the achievement before we have to go through that.
Man, that was hard. But there’s an achievement on Update that I didn’t get on Original. Not in a rush to go back and get it there…
Here attached is a video of someone-not-me playing the level without going for the achievement: going with this one because there’s no commentary going on.
Warning: In case you hadn’t realised from everything I’ve said so far, there’s some violence.